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Description

Have you ever been tasked with designing a classroom training only to realise you have no idea how to do it?
I have been where you are and I know how you feel!
That's why in this course I put all my experience, knowledge and most of the templates I use to design effective, engaging and fun in-person classroom training sessions. With these practical insights you will design training that yields long-term result, not just for the individual learners, but on the overall performance of the company.
I will share with you tons of real world examples, alternatives to the classics, practical tools that you can use straight away and a good deal of tips and tricks I have tested myself throughout the years.
In this course I will take you on a wonderful journey through the exotic and sometimes misunderstood world of Instructional Design for classroom training. By the end of the course, you will have designed an engaging and impactful classroom training that will be remembered by your learners for a long time.
Join me on a journey of a lifetime!  
 
Music by Bensound
Tags: instructional design, human resources, HR, classroom training, training, adult learning, ADDIE, agile, course development, course design, human resource development, learning and development.
Who this course is for:
People responsible for people development via classroom training – trainers, facilitators, HR professionals and managers, consultants and freelancers, new teaching professionals
Corporate trainers aspiring to, or seeking to develop further, their knowledge and skills in designing classroom training sessions
Managers in need to design outstanding training sessions for their teams
L&D and Human Resource professionals aiming to reassess and develop their knowledge and skills in instructional design for classroom training and to further their understanding of best practices
Practitioners aiming to develop their training competencies through continuous professional development techniques

What you'll learn

Recognise the most popular types of classroom training and learning opportunities available to organizations

Perform key types of analysis to determine a need for a training

Recognise different preferences to learning and demonstrate how those can be applied to a classroom training

Practice the design and development of key training elements

Translate Accelerated Learning principles to real-world classroom training

Produce (design and develop) a classroom training timeline with highly engaging, effective and fun learning experiences

Critically examine their training process and plan by establishing an evaluation strategy

Employ various Instructional Design models to streamline their course creation process

Requirements

  • You will need a copy of Adobe XD 2019 or above. A free trial can be downloaded from Adobe.
  • No previous design experience is needed.
  • No previous Adobe XD skills are needed.

Course Content

27 sections • 95 lectures
Expand All Sections
1-Introduction
4
1.1-Introduction
1.2-Course Player and Page Navigation
1.3-Workbook
1.4-Course Structure
2-What is Instructional Design
2
2.1-What is Instructional Design
2.2-Instructional design in the corporate context
3-Types of learning opportunities
3
3.1-Principles of effective learning design
3.2-Training vs. other learning experience
3.3-Types of analysis
4-Know your audience
8
4.1-Know your audience
4.2-VAK Learning Preferences
4.3-Kolb's Learning Cycle
4.4-Honey and Mumford's Learning Style
4.5-SAVI approach to learning
4.6-What else you need to know
4.7-Think, feel, do - Training outcomes
4.8-Know your audience conclusion
5-Elements of a training course
10
5.1-Elements of a training course
5.2-Opening and Icebreakers
5.3-Icebreaker resources and links
5.4-Lectures, stories and instructions
5.5-Energisers
5.6-Role plays, games and simulations
5.7-Discussions and brainstorming
5.8-Debriefing and Review
5.9-Administrative tasks
5.10-Elements of a training course conclusions
6-Accelerated Learning
3
6.1-What is Accelerated Learning
6.2-Guiding Principles of Accelerated Learning
6.3-Four-phase learning cycle
7-Training evaluation design
3
7.1-Training evaluation design
7.2-Kirkpatrick’s four levels
7.3-High-level evaluation
8-Course creation methodologies
5
8.1-Course creation methodologies
8.2-ADDIE
8.3-Agile
8.4-Who? Why? What? How?
8.5-Course creation methodologies conclusion
9-Conclusion and Next steps
2
9.1-Thank you and good luck!
9.2-BONUS: Continue your development with these courses