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Description

Learn how to create video games with Unity and C#.
Even if you are a complete beginner or experience Unity user this course will offer a lot of useful information about
game development. 


In this course we will explore Unity from the
ground up
, taking a look at the
Unity UI system
and how we can use it
effectively in our games. 


Then we will continue into
2D game development
and speak about
game feel / game juice
,
generally how to make your game feel good.


Finally we will speak about the importance of
lighting
and
post processing
in video games, we will create a
First Person Game
and teach you some good game development practices, like
Occlusion Culling
, which is a
must know
technique

if working with
3D Game development.
Who this course is for:
Anyone who wants to learn how to improve their games.
Anyone who wants to learn how to make games.
Anyone who has a love for game developmen.

What you'll learn

Use and understand Unity.

Make their dream games a reality with Unity.

Good game development practices.

Requirements

  • You will need a copy of Adobe XD 2019 or above. A free trial can be downloaded from Adobe.
  • No previous design experience is needed.
  • No previous Adobe XD skills are needed.

Course Content

27 sections • 95 lectures
Expand All Sections
1-Introduction
3
1.1-Downloading Unity and Project Setup.
1.2-Unity Objects and Components.
1.3-Creating our Own Component.
2-Unity Engine UI
10
2.1-Working with User Interface Text.
2.2-Creating a Countdown Timer.
2.3-Creating a Digital Clock.
2.4-Unity UI: Images.
2.5-Unity UI: Buttons.
2.6-Unity UI: Toggle.
2.7-Unity UI: Sliders.
2.8-Unity UI: Dropdown.
2.9-Unity UI: Input Fields.
2.10-Unity UI: Finishing Up.
3-C# programming.
6
3.1-Introduction to C# with Unity.
3.2-C# If - Else Statement.
3.3-C# While - Do While loop.
3.4-C# For loop.
3.5-C# foreach loop.
3.6-C# switch statement.
4-Creating a Simple Calculator.
4
4.1-Setting up the Canvas.
4.2-Calculator Logic.
4.3-Finishing Up Our Calculator.
4.4-Running our Calculator in a Browser.
5-Creating a 2D Sidescroller.
8
5.1-Importing Our Assets
5.2-Making our Character move!
5.3-Setting up the Animator for our Character.
5.4-Giving our Player Jumping abilities!
5.5-Adding Falling Animations and Improving the Jump Feel.
5.6-Adding the Shooting Animation.
5.7-Shooting Bullets.
5.8-Particle and Polish.
6-Creating a Space Invaders Game.
14
6.1-Setting up the Ship Movement.
6.2-Limiting the Ship Movement.
6.3-Bullets and Shooting.
6.4-Adding Shooting Sounds and Particles.
6.5-Adding Power Ups and Power Downs.
6.6-Creating Enemy Prefabs.
6.7-Enemy Ship Movement.
6.8-Taking and Dealing Damage.
6.9-Spawning Enemies.
6.10-Polishing Enemy Ship Movement.
6.11-Random Enemy Generation.
6.12-Enemy Shooting.
6.13-Adding Score and Highscore.
6.14-Spawning Power Ups and Finishing up.
7-3D Game Development.
6
7.1-Lighting in Unity.
7.2-Post Processing - Breathing Life into your Scenes.
7.3-Post Processing - Part 2.
7.4-Creating a First Person Controller.
7.5-First Person Camera Movement.
7.6-Occlusion Culling.