image
The Ultimate Drawing Course Beginner to Advanced...
$179
$79
image
User Experience Design Essentials - Adobe XD UI UX...
$179
$79
Total:
$659

Description

Updated December 2024:
Over 4,000 students who have taken this course have gotten jobs as Product Managers! Students now work at companies like
Google, Zynga, Airbnb, Wal-Mart, Dell, Booking. com, Jet. com, Vodafone, HomeAway, Boeing, Freelancer. com, Wayfair, & more!
The
most updated 
and 
complete
Product Management course on Udemy! You'll learn the skills that make up the entire
Product Management
job and process: from
ideation
to
market research,
to
UX wireframing
to
prototyping
,
technology
,
metrics, 
and finally to
building the product
with
user stories
,
project management
,
scoping
, and
leadership
. We even have
interviews with real life PMs
,
Q&A sessions
with students, and a comprehensive guide to
preparing and interviewing for a Product Management job

Right now, there are over
3,000+ job listings
worldwide that are looking for Product Managers, that pay on average
$100,000 / year
.
The demand for Product Management is increasing at an insane rate. More and more companies are finally figuring out how important this discipline and this role is to their success. 
But how exactly do you get into the field? There aren't any degrees in Product Management & there are no certifications. Most Product Managers get into the field through luck or connections. That ends here - we'll get you up to date on ALL the skills you need to learn Product Management AND have the best chance at getting the job you want. There's no more ambiguity to it. We'll show you what you need to know and what you have to do - all taught from a Product Management insider.
Students aren't required to know anything beforehand - we'll teach you the fundamentals, how to apply them, how to develop into an advanced product manager, and finally how to maximize your chances to get a job as a Product Manager.
Your instructors:
Cole Mercer
has been a Senior Product Manager at Soundcloud, Bonobos, Mass Relevance, and has taught the Product Management course at General Assembly in Manhattan, NYC.
Evan Kimbrell
is a Top rated Udemy instructor with 11 courses on everything Entrepreneurship. His courses have over 630,000 students, 32,000+ 5 star reviews, and an average rating of 4.9 / 5.0.
Who this course is for:
Anyone looking to get a job in Product Management
Anyone wanting to transition into Product Management
Already established Product Managers who want to advance their skillset
Entrepreneurs looking to master the product development process

What you'll learn

Understand the varying role of a Product Manager through different types and sizes of companies

Decide which type of Product Manager best fits one's goals and personality

Understand the Product Lifecycle and how it applies to every product

Understand the modern Product Development Process that both Fortune 500s and Startups adhere to

Know how to identify ideas worth pursuing and dedicating resources to

Understand how to get at the root of customer pain points

Understand and communicate customer pain by type and frequency

Assess the core problem of a product

Find and compare competitors and competing products

Differentiate between Direct, Indirect, Substitute, and Potential competitors

Understand the process of Customer Development and how it relates to being a Product Manager

How to find potential interviewees for product interviews, user tests, and exploratory interviews

How to structure and run a customer interview

How to model interview questions correctly while avoiding bias

Navigate the four different types of customer interviews

Find potential interviewees both internally and externally

Write emails that will get users and potential customers to respond

Build user personas based on both qualitative and quantitative data

Understand the difference between a wireframe, a mockup, and a prototype

Sketch out a wireframe with just a pen and paper

Use Balsamiq to create wireframes at an intermediate level

Use a sketch system called POP for digitizing product sketches

Create specs for epics and user stories

Properly apply acceptance criteria

Run a variety of MVP experiments, such as pitch experiments, redirects, shadow buttons, and more

Correctly evaluate which product metrics to track and which to ignore

Apply the AARRR framework to your product

Apply the HEART framework to your product

Track your metrics using a variety of software

Create a product and feature roadmap

Create a product backlog and properly prioritize features

Calculate team velocity and build estimations for product delivery

Understand the difference between Agile and Waterfall development

Understand the difference between two popular Agile frames: Scrum and Kanban

Learn software development concepts like APIs, mobile development, Front End, Back End, MySQL, programming frameworks, and more

Communicate effectively with all the stakeholders of a product

Communicate effectively with engineers in a way they will appreciate and understand

Communicate effectively with designers by focusing on the things they care about most

Communicate effectively with executives and higher-ups

Understand the role of technology in modern Startups and Fortune 500s

Understand the basics of "The Cloud" and Servers vs. Clients

Understand the basics of front-end vs. back-end technology, tech stacks, and how they integrate together

Understand the basics of APIs, what they do, what they look like, and how your team might use them

Understand how to obtain relevant experience to set up for a transition to Product Management

Build a portfolio that will assist in a hiring application

How to self-brand online and build a following pre-hire

What to look for in Product Management jobs and what to ignore

How to apply insider tips and tricks to getting hired as a Product Manager

Craft a resume that appeals to a hiring manager for Product Management placement

Ace the Product Manager interview

Excel beyond getting hired

Requirements

  • You will need a copy of Adobe XD 2019 or above. A free trial can be downloaded from Adobe.
  • No previous design experience is needed.
  • No previous Adobe XD skills are needed.

Course Content

27 sections • 95 lectures
Expand All Sections
1-Before Starting the Course
5
1.1-Course Overview
1.2-First Thing to Do
1.3-Choose your own adventure - we'll tell you which lectures to watch *SAVE TIME!*
1.4-Join our community on Slack!
1.5-Review sheets, activities, & resources - all in one PDF!
2-Introduction to Product Management
13
2.1-What is a Product Manager?
2.2-What is a Product?
2.3-[POP QUIZ] Products and Product Managers
2.4-[ACTIVITY] The Big, Bloated, Blue Bird
2.5-Three Different Types of Product Manager Roles
2.6-How to Think About the Type of PM You Want to Be
2.7-Product vs. Project Management
2.8-A Day in the Life
2.9-Why Product Management is Awesome
2.10-[QUIZ] The World of Product Management
2.11-Hooray for free stuff!
2.12-Q&A Section 2: SQL, Service Businesses, and All About Being a PM
2.13-Section 2: Review & Recap
3-Introduction to Product Development
15
3.1-The Four Major Phases of the Product Lifecycle
3.2-[POP QUIZ] Did You Catch All of That?
3.3-[ACTIVITY] Six Products Four Phases - Can you guess which?
3.4-Product Lifecycle Phases: Real World Examples
3.5-The Product Development Process
3.6-Getting Deeper Into the Product Development Process
3.7-[ANOTHER POP QUIZ] Product Lifecycle and Development Quiz
3.8-What is "Lean Product Development"?
3.9-What is "Agile"?
3.10-What is "Scrum" and How Does it Work?
3.11-What is "Kanban" and How Does it Work?
3.12-What is Waterfall Development?
3.13-Real World Examples of Waterfall and Agile
3.14-[QUIZ] Speaking "Product Development"
3.15-Section 3: Review & Recap
4-Ideas and User Needs
8
4.1-Introduction to Ideas and User Needs
4.2-Where Ideas Come From as a PM
4.3-[POP QUIZ] On the Origin of Ideas
4.4-Getting to the Real User Needs
4.5-[ACTIVITY]: Separating the Signal from the Noise
4.6-Users vs. Customers
4.7-[QUIZ] Ideas and User Needs
4.8-Section 4: Review & Recap
5-Competitive and Market Analysis
17
5.1-Market Research - Sizing the Market
5.2-Introduction to Finding Competitors
5.3-Finding Competitors as a Product Manager
5.4-Direct / Indirect / Potential Competitors and Their Impact
5.5-[POP QUIZ] One Company to Rule Them All
5.6-The Five Criteria for Understanding Competitors
5.7-The Last Three Criteria for Understanding Competitors
5.8-[POP QUIZ] The Dating Game
5.9-What's a Feature Table?
5.10-Putting Together a Feature Table
5.11-[ACTIVITY] Oculus Rift Between Your Friends
5.12-Practice Building a Feature Table
5.13-Analyze Specific Features
5.14-[ACTIVITY] Wunderlist and Their Not-So-Wunderful Dilemma
5.15-Monitoring Competitors
5.16-What Do We Ultimately Care About as a PM?
5.17-Section 5: Review & Recap
6-Customer Development
17
6.1-What is Customer Development?
6.2-The Four Types of Interviews
6.3-Key Differences in Customer Development
6.4-[POP QUIZ] Customer Development
6.5-Who You Should Talk To
6.6-Finding Interviewees Externally
6.7-Finding Interviewees Internally
6.8-How to Get Them to Talk
6.9-Practice Writing Emails
6.10-How to Run a Customer Interview Correctly
6.11-Putting the GO in Pokemon Go
6.12-Good Questions, Bad Questions
6.13-Building User Personas Off Your Interviews
6.14-Real World Example of a User Persona
6.15-The Product Manager & The Data Diet
6.16-[QUIZ] Understanding Customer Development
6.17-Section 6: Review & Recap
7-Designing and Running Experiments
26
7.1-What is an MVP?
7.2-How do product managers think about MVPs?
7.3-7 steps to running an MVP experiment
7.4-[POP QUIZ] You Down with MVP?
7.5-Identifying your assumptions
7.6-FOLLOW ALONG: Let's identify the assumptions for Zirx
7.7-Finding the riskiest assumption of them all
7.8-Making decisions: The risk / difficulty square
7.9-What is a hypothesis?
7.10-Putting together a hypothesis
7.11-FOLLOW ALONG: Identifying Zirx's hypothesis
7.12-What's a minimum criteria for success?
7.13-Creating a formula for your MCS
7.14-OPTIONAL: Making the calculation for startups
7.15-MVP techniques: emails, shadows, & whoops
7.16-More MVP techniques: walk me throughs & pitch experiments
7.17-Even more MVP techniques: bellhops, Dorothy, & Frankensteins
7.18-In depth: Email based MVPs
7.19-In depth: Shadow buttons
7.20-In depth: Coming soon & 404 MVPs
7.21-In depth: Explainer videos
7.22-In depth: Piecemeal MVPs
7.23-In depth: Concierge service MVPs
7.24-OPTIONAL: How do big companies think about MVP experiments?
7.25-Evaluating results & Learning from them
7.26-Section 7: Review & Recap
8-Conceptualizing the Solution
9
8.1-Introduction to Wireframing
8.2-Wireframe, Mockup, Prototype
8.3-Let's Jump into Sketching
8.4-Sketching Out a Mobile App
8.5-OPTIONAL: Using POP features in Marvel
8.6-Intro to Balsamiq
8.7-Building YouTube in Balsamiq
8.8-[QUIZ] Just Making Sure...
8.9-Section 8: Review & Recap
9-Metrics for Product Managers - Defining Success and Measuring Results
10
9.1-Introduction to Metrics
9.2-Real Life Examples of Metrics
9.3-Metrics of All Kinds
9.4-How to Pick Good Metrics
9.5-Using the HEART Metrics Framework - Part 1
9.6-Using the HEART Metrics Framework - Part 2
9.7-Using the AARRR (Pirate) Metrics Framework
9.8-Tracking Your Metrics in Practice
9.9-[QUIZ] Pirates of the Correlation
9.10-Section 9: Review & Recap
10-Building the Product - Project Management for PMs
9
10.1-Introduction to Epics
10.2-Let's Get Into Epic Specs
10.3-User Stories and Acceptance Criteria
10.4-Real Life Example of Epics, Specs, User Stories, and the Backlog
10.5-Estimations and Velocity
10.6-Roadmapping
10.7-Prioritization
10.8-[QUIZ] Epic Feature, Bro
10.9-Section 10: Review & Recap
11-Working with People and Stakeholders
6
11.1-General Communication Skills
11.2-Working with Engineers
11.3-Working with Designers
11.4-Working with Executives and Others
11.5-[QUIZ] How to Win Friends and Influence Products
11.6-Section 11: Review & Recap
12-Technology for Product Managers
7
12.1-Why Learn Technology?
12.2-"The Cloud", Servers, Clients, and the Inner Workings of the Internet
12.3-Understanding the Front End, Back End, and Tech Stacks
12.4-Understanding APIs - Application Programming Interfaces
12.5-Additional Technology
12.6-[QUIZ] Turn it, leave it, start format it...technologic.
12.7-Section 12: Review & Recap
13-What You Should Do to Prepare Yourself for the Job
5
13.1-Getting Relevant Experience
13.2-Building a Portfolio with a Side Project
13.3-Branding Yourself
13.4-[QUIZ] Prep Yourself
13.5-Section 13: Review & Recap
14-How to Look for a Job in Product Management
4
14.1-Where to Look and What to Look For
14.2-Inside Advice on Your PM Job Hunt
14.3-[QUIZ] Dreams Don't Work Unless You Do
14.4-Section 14: Review & Recap
15-How to Get the Job in Product Management
6
15.1-Resumes
15.2-Interviewing for Product Management
15.3-How to Answer Interview Questions the Right Way
15.4-Insider Tips for Getting the Job
15.5-[QUIZ] Be Like Cole
15.6-Section 15: Review & Recap
16-After You've Got the Job
2
16.1-The First Things to Do
16.2-End of Course
17-Extended Interviews with Current Product Managers
4
17.1-Interview with Daniel Demetri, Product Lead @ Earnest, Ex-PM @ Google
17.2-Interview with David Lifson, VP of Product @ Homepolish
17.3-Q&A Section 2 (part 1): Introduction to Product Management
17.4-Q&A Section 2 (part 2): Introduction to Product Management
18-Bonus Section
1
18.1-Bonus Lecture